Level artist tools 0.2 - 4.18.3 Source
€4.99
€4.99
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Ben de Hullu
LAT- Unreal Engine 4.18 plugin - SOURCE
Mirror actor:
- Mirror over local and world-space.
Offset actor:
- Add offset to selected actor(s) over local or world-space.
- keep original to make a duplicate and move
Vertex color adjustment tools:
- Color fill & discard per channel & selection.
- Color adjustment per channel & selection.
- Contrast per channel & selection.
- LOD selection for painting.
Static-mesh actor re-namer:
- Searches for static-mesh components and uses the static-mesh name.
- Prefix, Infix and suffix support.
Combined instance actor : CIA
- Convert selected static-mesh actors to one CIA.
- Separating CIA actors back to single static-mesh actors.
- Adding new static-mesh actors to an existing CIA.
Change list:
Version 0.2:
General:
- Replaced tool window with toolbar to reduce the occupied interface space.
- Separate windows per tool.
- The toolbar is found in edit menu.
- Ability to disable tools if it should be used on the project.
Vertex color editor:
- Added: contrast slider.
- Added: uniform value slider.
- Fix: Vertex positions drawn correctly when mesh is rotated.
Known issues:
- Vertex colors don't propagate properly to lower LODS.
- Some settings in general settings aren't saved at the moment.
For Github invite, bug reports or feature request please contact me at
bendehullu [at] gmail [dot] com
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