Level artist tools 0.2 - UE 14.19 (Updated)
LAT - Unreal Engine 4.18 plugin.
Mirror actor:
- Mirror over local and world-space.
Offset actor:
- Add offset to selected actor(s) over local or world-space
- Keep original to make a duplicate and move.
Vertex color adjustment tools:
- Color fill & discard per channel & selection.
- Color adjustment per channel & selection.
- Contrast per channel & selection.
- LOD selection for painting.
Outliner actor re-namer:
- Searches for and uses the name.
- Prefix, Infix and suffix support.
Combined instance actor : CIA
- Convert selected Static-mesh Actors to one .
- Separating actors back to single static-mesh actors.
- Adding new static-mesh actors to an existing CIA.
Change list:
Version 0.2:
General:
- Replaced tool window with toolbar to reduce the occupied interface space.
- Separate windows per tool.
- The toolbar is found in edit menu.
- Ability to disable tools if it should be used on the project.
Vertex color editor:
- Added: contrast slider.
- Added: uniform value slider.
- Fix: Vertex positions drawn correctly when mesh is rotated.
Known issues:
- Vertex colors don't propagate to lower LODS.
- Some settings in general settings aren't saved at the moment.
Please note: this version will only work in vanilla version of unreal engine.
If needed for a custom engine please get the source code edition.
For bug reports or feature request please contact me at
bendehullu [at] gmail [dot] com
Add to wishlist
30-day money back guarantee